Changelog
All notable changes to Mystic Continent are documented here.
[Unreleased]
No changes documented yet.
[1.0.10]
2026-05-18
Changed
- When multiple NPCs are in interaction range, a selection dialog is now shown
- Lorencia and server select screen water effects improved
- Master Skill Tree received a new UI window
- Auto Stat system added (configurable from character window)
- Kanturu map thunderbolt effect added
- Kanturu event logic and protocols implemented
- Message box UI and buttons improved
- MoonStone pendant added to various stores (Kanturu Event Invitation)
Fixed
- Objects on Icarus map could appear invisible
- Item skill effect could display incorrectly when inventory was not yet initialized
- Terrain could fail to load correctly in certain situations
- Lighting effects from certain skills and objects could flicker or disappear unexpectedly
Notes
- This is the final update for the Closed Alpha. Testing will conclude on June 1st.
[1.0.9]
2026-05-11
Changed
- Expanded inventory is now supported
- Kanturu event gate and entry system implemented
- Kanturu map received extensive visual overhaul — new effects, textures, cloud effects, portal visual and terrain adjustments
- Tooltip UI improved
- Shop UI improved
- Vault UI improved
- Trade UI improved
- Item Mix UI improved
- Socket Mix UI improved
- Gremory Case UI improved
- Inventory UI improved
- Character stats panel now fits content better
- Cash Shop window layout corrected
- Overall mobile rendering performance improved
Fixed
- Vault items could appear invisible
- Map transition could fail while in game
- Disconnection handling improved, game now handles server disconnects more gracefully
- Class indicator could cause issues during loading
- Fullscreen windows now close faster
- Navigating from Personal Store back to main inventory now works correctly
- NPC talk range adjusted
- Scrolling improved across various UI panels
- Various font rendering corrections
- Fire, torch and firecracker visual effects improved
[1.0.8]
2026-05-06
Fixed
- Exit game button could cause the game to freeze
- Character selection list could display incorrectly after creating, deleting or auto-selecting a character
- Character selection screen received various UI improvements
- Elf summons were incorrectly treated as monsters
- Shop list scrolling improved
- Inventory and related panels now support inertia scrolling
- Monsters could get stuck when spawning in an invalid position
- Several map sounds were missing
- UI element ordering displayed incorrectly in certain situations
- Zen was not visible in viewport
- Inability to join a map acessible trought MapServer
- Skill list received various improvements
- Rage Fighter claw position displayed incorrectly
- Equipping a second Rage Fighter claw could fail
- Rage Fighter claw position displayed incorrectly in safe zone
- Various quest system improvements
- Event timer now hides correctly when reaching zero
- Players could walk over restricted zones
[1.0.7]
2026-04-28
Fixed
- MuHelper window repositioned to center of screen
- Dark Spirit now visible on viewport players
- Noria map received various visual and texture effect improvements
- Kardamahal map snake now has animated texture
- Personal Store item withdrawal could fail under certain conditions
- "Add to list" button in Personal Store no longer appears while the sell popup is inactive
- Purchasing items from a different shop tab could result in buying the wrong item
- Devil Square timer was visible to players not participating in the event
- Blood Castle timer was visible to players not participating in the event
- Shadow Phantom animation displayed incorrectly
- Player direction in viewport could appear swapped
- Damage label could display incorrectly when the target was no longer present
- Map transition could fail under certain conditions
- MuHelper configuration could be lost when closing the window
- Map roof hiding improved, roofs now hide more reliably when entering buildings
- System message bar displayed incorrectly
- Various inventory UI improvements
- Sound system now has reduced performance impact
Notes
- Characters are now created at level 1, allowing players to test the game progression and mechanisms
[1.0.2]
2026-04-20
Fixed
- Character avatar could overlap inventory items
- Soul Barrier buff appeared in the wrong position
- Item tooltip could fail to hide correctly
- Item tooltip could display incorrectly when hovering over certain items
- Mount icon could fail to load under certain conditions
- Cash Shop could fail to open under certain conditions
- Personal Store item preview could fail to display
- Another player's storage could fail to open
- Certain maps could fail to load
- Certain item models could fail to load (e.g. Reset Fruit)
- Quest status dialog could fail to open
- Item durability could display incorrectly in certain inventory slots
- Stat allocation field could accept invalid input without feedback
- Joining an offline server from character select could leave the game in a broken state
- Player removal from the scene could cause issues (e.g. during logout or map change)
- Textures and character models could fail to load correctly under high load
- Terrain height could be incorrect on map entry
- Various improvements to party and party matching stability
Known Issues
- Android: two builds are available — Vulkan and OpenGL. If you experience crashes (e.g. when using skills), please try the OpenGL build
[1.0.1]
2026-04-13
Added
- Initial Closed Alpha release
- Android APK and Windows PC client available via portal download
- Character classes: Dark Knight, Dark Wizard, Elf, Magic Gladiator, Dark Lord
- Season 1–9 maps
- Blood Castle, Devil Square, Chaos Castle events
- Dragon Invasion, Golden Invasion, Red Dragon Invasion events
- Personal Store
- Chaos Combination (partial)
- Wings of Spirits, Souls, Dragon, Darkness, Despair
- Mastery Equipment system
- Gremory Case
- Trading system
- Cross-play via IGCN platform
- Specialized Statistics system
- Character Stats & Attributes rebalancing
- and more..
Fixed
- Session handling on mobile client reconnect